Card Games ::
Last One
A variation of Crazy
Eights (for 2 to 6 players)
A standard deck of 52
cards plus two jokers is used. The dealer deals an equal number of
cards to each player, from 4 to 8 cards each at the dealer's choice.
If all agree, nine cards each can be dealt. The next card is placed
face up to start the discard pile and the undealt cards are placed
face down beside it, to form the stock. Play is initially clockwise,
and the turned up card is considered to have been played by the
dealer, so the player to dealer's left will play next, unless the
initial turned up card has a special effect.
Normally each player in
turn must either play a card to the discard pile, matching the
previous top card in number or suit, or draw the top card from the
stock. The object is to have no cards left in your hand.
|
Certain cards have special
effects as follows: |
|
Two |
The next player must draw
to cards from the stock, and is not allowed to play a card.
|
|
Three |
If you play a three you
may in the same turn play any card on top of it. This is called
"stacking". |
|
Four |
Playing a four causes a
"melee"; the player of the four is the "aggressor" (attacker)
and the next player in turn is the "aggressee" (defender). If
the defender or any other player has the five of the same suit
they may play it; the player of the five then becomes the
aggressor and the previous aggressor becomes the aggressee.
After the five, anyone may play the six of the same suit and so
on up. If no one plays the next card, the current aggressee must
draw from the stock a number of cards equal to the pip value of
the card played by the current aggressor.
Example: A plays the 4; B plays the 5; no one plays the 6; A
must draw five cards and the next player in turn after A can
then play. |
|
Five, Six, Seven |
No special effect except
as part of a melee begun by a four. |
|
Eight |
Can be played on any card.
The player announces a suit and the next play should be in the
announced suit. |
|
Jack |
The next player skips a
turn |
|
Ace |
The direction of play is
reversed |
A joker can represent any
card of the pack, at the choice of the person who plays it to the
discard pile.
A player who has only one
card left must say "last card". When a player gets rid of all their
cards the play ends.
The punishment for any
misplay or failure to call "last card" is to draw one card from the
stock.
At the end of the play,
anyone who has more than one card scores penalty points for the cards
in their hand: face cards and tens are 10, aces are 15, eights are 25,
jokers are 40 and other cards are face value. Any player whose penalty
points reach or exceed an previously agreed target is eliminated from
the game (this is called "going busto"). The last player left in is
the winner.